A downloadable game

Buy Now$4.00 USD or more

Crank to swim! Play as a dolphin in this collection of time-trials and treasure hunts. Only for the Playdate.

  • True crank-only controls. No buttons needed in-game! (An alternate control-scheme included though.)
  • Have a smooth, fluid experience with 50 FPS (in-game, not in menus).
  • More than 20 levels, divided into treasure-hunts (without time-limit), and time-trails.
  • Record your own ghost, then race it!
  • Upload your own custom levels to the device with the online level-editor (Please note: The editor is a separate  application, not on the Playdate/in-game.)
  • Options: Alternate control scheme, invert screen, set crank-sensitivity (and flip rotation) ... and more.
  • Earn medals (bronze, silver, gold), and a handful of achievements.

Please Note!: Both the 'Mirror' app and (to a lesser extent) the 'control with device' option in the 'Simulator' app on PC may show degraded performance. Always play on device for the best experience.

(Also available via Playdate Catalog, the Panic!-managed on-device storefront.)

StatusReleased
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorSpelbaar®
GenreRacing
TagsAnimals, Playdate, underwater

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

Dolphin Splash! v1.1.2 (zipped .pdx) 1.1 MB

Development log

Comments

Log in with itch.io to leave a comment.

(+1)

One of the most fun and flow-inducing uses of the crank yet, movement is intuitive and feels great. An easy recommendation, especially if you like chasing time trial records. Check out the vector dolphin in the settings!

(+1)

ça semble très original, j'ai presque envi de me laisser tenter... je réfléchis.

(+1)

Looks like a lot of fun!!! (is the online functionality different in the Catalog version?)

(+1)

Hi! Thanks, I do hope it is fun!

The level-editor is a separate program (not on the Playdate itself) that runs either online or on the desktop. You can then connect to the Playdate to put the level on – either via (web)serial or just placing it on the disk via USB.

That shouldn’t be different for the Catalog version.

Perhaps this isn’t clear from the description, so I should edit it as to not confuse people.

P.S. The only real ‘online’ functionality –that will be added when it launches for Catalog– is the scoreboards (for the time-trials). I’ll probably release that update for itch as well, but it comes with some caveats – as you of course need to connect your Playdate to a Playdate-account & put the game on there via USB instead of the ‘Sideload’ functionality on their website (as that last bit will do something with the ‘bundle-id’ apparently).